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Star ocean first departure r fdr
Star ocean first departure r fdr









star ocean first departure r fdr
  1. STAR OCEAN FIRST DEPARTURE R FDR UPGRADE
  2. STAR OCEAN FIRST DEPARTURE R FDR PSP
star ocean first departure r fdr

Each star can also damage an enemy, and it is very easy to stunlock any enemy sans the Final Boss and the last boss in the Bonus Dungeon by spamming normal attacks with it.

  • Eternal Sphere / Aeterna is itself a Game Breaker beyond an impressive 1600 ATK stat, granting several elemental resistances, and other stat increases, the weapon also shoots out multiple stars with each successful hit.
  • An noteworthy example is that Claude's ultimate weapon, Eternal Sphere / Aeterna, is customizable just over halfway through the first disc, a weapon that is only truly outclassed after completing the Bonus Dungeon.
  • The Customize skill can grant party members access to powerful weapons well before the enemies' strengths increase to balance.
  • She can pretty much stunlock flying bosses to death that way.
  • In the original, against flying bosses (especially the Phoenix in the Cave of Trials), Opera can pretty much break the game because her anti-air attack is an easily spammable shot from her rifle where she doesn't even have to jump.
  • Doesn't help that food cannot be eaten in battle, making that even more pointless when it can't act as an alternative in case no one fighting knows it. Anyone who knows it could just sit on the sidelines and then bust it out for a measly 25 MP, and if they run out, you could just give them an MP-restoring food to enable use of it again, or craft a Ring of Mental Power so you don't even have to bother with that.
  • Cure All all but rules out any reason to bother with most food.
  • star ocean first departure r fdr

    STAR OCEAN FIRST DEPARTURE R FDR PSP

    The strategy guide written for the PSP version of First Departure acknowledges this as it sums up the best way to defeat Gabriel as, "Dodge its initial assault while closing in and spam Dragon Roar." After Roddick masters the Guard Break and Power Burst combat skills, it becomes far more reliable and does more damage than anything else he can attack with. It costs 15 MP per use, hits multiple times, and can stunlock most anything while keeping him out of range of melee attacks. Roddick's Dragon Roar ability that he naturally learns at Level 28.

    STAR OCEAN FIRST DEPARTURE R FDR UPGRADE

    Finally, a combination of Alchemy and Customization allows every character to upgrade their weapons to near-endgame levels and, after buying a Magical Rasp in Silvalant, all of the best armor can be forged using the Blacksmith Super Specialty.While Orchestra is active, it's much easier to unlock Hidden Talents, creation success rates skyrocket, and characters are able to succeed in creation tasks without required talents. Playing "The Devil's Aria" from the Silver Trumpet at Music Levels 9 and 4 allow the team to fight relatively easy enemies for 80,000 - 100,000 experience a pop to quickly gain enough SP to master all Skills. At this same time, the necessary skills for Music and Orchestra become available.Use Alchemy to create Philosopher's Stones to sell and the player will have more than enough money for the entire rest of the game. Unlocking Hidden Talents will most likely give one of them enough Skill Points to master Alchemy and reaching Oracle Level 10 with anyone gives more than enough Fol to purchase the Lezard Flask. Depending on your party setup at the time, one/all of Millie, Ronyx, and Mavelle will have joined.FD/ FDR carry over the same broken item crafting system originally introduced in The Second Story and can completely shatter the game as early as reaching Ionis:.Combine this with the fact that you can link up to 4 attacks together into a combo, and you can effortlessly stunlock most enemies until they keel over, including the initial appearance of the recurring tri-Ace Bonus Boss, Gabriel Celeste. In the SNES version, the powered-up version of Roddick (Ratix)'s Double Slash (Souhazan) is hideously overpowered: you could get the item needed to learn it relatively early in the game, and the main benefit over the normal version is that it shoots out 2 large energy crescents after the second slash.











    Star ocean first departure r fdr